

Even at the best of times, Hearthstone takes lore way less seriously than WoW. This stuff basically makes no sense lore-wise and the designers are perfectly happy, and open, about this. They also happily "mix and match" timelines and even invent alternate realities in order to play with hypothetical ideas, like the recent uproar-inspiring Ragnaros, Lightlord. They mix characters who are living, dead, and dead thousands of years ago (like Y'Shaarj), in the same present tense (like King Magni walking into the tavern itself). The short version is that Hearthstone is regularly inventing new lore, some of which is intended to be non-canon, some of which is probably intended to be canon within that game, but without expectation of being considered canon in World of Warcraft or the main universe, and some of which is entirely intentionally non-canon, or as lead designer Ben Brode puts it, "a 'What If?' take on Warcraft lore."įor those who don't know, the designers are quite open about Hearthstone not trying too hard to be canon, or serious. The topic of the canonicity of Hearthstone lore has already come up on Talk:Lore#Hearthstone - for fuller background, see that discussion.
